Wolf
In Wolf, one player is the wolf on each hole and decides, after seeing the others tee off, whether to take a partner or play alone against everyone. The wolf rotates, and playing alone pays more if you win and costs more if you lose.
How to play
- Set a tee order and rotate the wolf each hole. By default the wolf tees off last so they see every shot before choosing.
- After each tee shot the wolf may pick that player as a partner, or pass. If everyone has been passed on, the wolf plays alone.
- A lone wolf plays one against the rest, and a blind wolf declares alone before anyone tees off for even bigger points.
- Best ball decides the hole between the two sides. Net scores are used by default.
- Score the points from your table and settle with the unit value. With the simple table, a winning wolf and partner score 1 each and a lone wolf wins 2.
Example
Ann is the wolf, picks Bo after his tee shot, and they beat Cy and Di on best ball. At 1 per point each of Cy and Di pays 1 to both Ann and Bo. That makes Ann and Bo each +2 and Cy and Di each -2.
The most you can lose
Wolf, default settings, 4 golfers: Most you can lose: $54
Agree on the first tee
- Wolf tee position: wolf last
- Leftover holes: last place
- Lone wolf: on
- Blind wolf: on
- Points table preset: B
- Wolf and partner win (each): 1