Full Rabbit rules

Rabbit

2 to 5 players. Also called rabbit, catch the rabbit.

Rabbit is a game where one player holds the rabbit at a time, and whoever holds it when the nine ends collects from everyone else. The rabbit changes hands whenever someone wins a hole outright.

How to play

  1. No one holds the rabbit at the start. The first player to win a hole outright catches it.
  2. If a different player later wins a hole outright, the rabbit is set loose (or passes to the new winner if you set it to pass).
  3. A loose rabbit is caught by the next outright winner.
  4. At the end of each nine, whoever holds the rabbit collects the stake from every other player.
  5. If the rabbit is loose at the end, the pot carries to the next segment by default.

Example

Ann wins hole 1 outright and holds the rabbit. Bo wins hole 2 outright, so the rabbit is set loose. Cy wins hole 3 outright and catches it. Nobody wins a hole outright for the next six holes, so Cy holds it at the end of the nine.

The most you can lose

Rabbit, default settings, 4 golfers: Most you can lose: $2

Agree on the first tee

  • When another player wins a hole outright: loose
  • Segments: nine
  • Rabbit loose at end of segment: carry
  • Gross or net: net
  • Stroke method: off the low
  • Handicap allowance %: 100
  • Strokes: off the low or full?
  • Ties and carryovers
  • Stakes, or points only
  • The most anyone can lose

Hole19Tally is a scorekeeper. It records scores, works out strokes and shows who owes whom, but it never holds, moves or takes a share of money, and it is not a gambling service. Players settle up directly with each other. Cheat sheet from Hole19Tally, created by Welch Properties.

Score it in Hole19Tally

Hole19Tally is a scorekeeper. It records scores, works out strokes and shows who owes whom, but it never holds, moves or takes a share of money, and it is not a gambling service. Players settle up directly with each other.

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