How to settle a golf trip without a spreadsheet

Three days, four rounds, a few games on each, and eight people who all owe each other something. Settling up does not have to be the part everyone dreads. Here is a method that works on a napkin.

By Welch Properties · Updated 2026-10-10 · 5 min read

Why trips get messy

On an ordinary round you play one game and one person owes another a few dollars. On a trip you play several games over several days with changing partners, and the number of debts grows quickly. By the last night, the group is trying to remember who won a press on Friday and whether the skins carried on the back nine. The fix is not a better spreadsheet. It is a habit: write each result down once, at the end of the round, in a form you can add up.

Step 1: Agree the games and the rules before you play

Most disputes are really disagreements about rules that nobody wrote down. Before the first tee, agree the stakes, the strokes, whether presses are allowed and what happens to tied holes or carryovers. Put it in the group chat so there is a record. If you play Nassau, the press rules decide how much a bad day can cost, so the Nassau press calculator is worth a look before you start.

Step 2: Name one scorekeeper per round

Give one person the job of keeping the card, and rotate the job. One set of hands on the pencil means fewer arguments about what was written down. When a score is disputed, the card wins. Photograph it at the end of the round.

Step 3: Write the results as pairs

At the end of each round, record each game result as a plain statement: who paid whom and how much. For example: "Mike pays Sam 30" or "Sam beat Mike 30". Do this for every game, including side games, and write the date next to it. This is easier than computing balances in your head, and it is easy to check later.

Step 4: Turn the results into balances

A balance is what one person is owed (positive) or owes (negative) after all the games are added together. For each person, add up the amounts they are owed and subtract the amounts they owe. A quick check: all balances across the group must add up to exactly zero, because every dollar won is a dollar lost. If they do not, someone is missing or a number is wrong, and you can find the error by checking each game in turn.

Step 5: Find the fewest payments

Once you have balances you do not need to pay each debt. You only need to pay your net balance, and you can often cut the number of payments further. Suppose Sam is owed 30, Jo is owed 20, Mike owes 30 and Ted owes 20. The obvious way is three payments. But Mike and Sam cancel exactly, and Ted and Jo cancel exactly, so two payments settle everyone.

Finding the minimum is a puzzle: split the group into the largest number of smaller groups that each add up to zero among themselves. A group of k people then needs only k - 1 payments. The who pays whom calculator on this site does it for you, and accepts either balances or plain results like "Mike pays Sam 30".

A worked example

Four friends play two rounds. In round 1, Mike pays Sam 40 and Ted pays Jo 10. In round 2, Sam pays Jo 10 and Mike pays Ted 20. Sam ends at +40 - 10 = +30, Jo at +10 + 10 = +20, Mike at -40 - 20 = -60 and Ted at -10 + 20 = +10. Those four balances add up to zero, which is the check. No smaller group nets to zero on its own, so the answer is three payments: Mike pays Sam 30, Jo 20 and Ted 10. Four separate results from two rounds have become three payments, and the gap grows quickly as the number of rounds and games goes up.

Step 6: Pay people directly

Everyone pays the person they owe, by cash or whatever payment app the group uses. A scorekeeping tool, a calculator or a spreadsheet only tells you the arithmetic. None of them should hold the money. Pay within a day or two while the memory is fresh, and have one person confirm on the group chat that all payments are done.

Step 7: Round sensibly

Odd amounts make payments awkward. Agree before the trip to round to the nearest dollar or five dollars, and make sure the rounding is applied to the final balances rather than to each game, or the totals will not add up. If rounding leaves a balance, give it to the person who organized the trip.

Step 8: Split shared costs separately

Keep trip costs such as the house, the cart fees and the dinners separate from the golf games. They are settled by who paid what and an equal split, not by results. Add them to each person's balance only at the very end if you want one set of payments, but record them in a different list so the games and the costs do not get confused.

When there is a dispute

  • Start from what was agreed in writing before the round.
  • Check the card, not memory.
  • If the rule was unclear, settle it in a way that costs the person who wrote nothing down, and fix the rule for next time.
  • Let a neutral person who was not involved decide.

Common mistakes

  • Settling after every round instead of once at the end, which doubles the number of payments.
  • Recording only the winner and forgetting the loser, so the balances never add up to zero.
  • Mixing trip costs and game results in one list, so a mistake in one hides a mistake in the other.
  • Rounding each game separately so the rounding errors do not cancel.
  • Leaving it for a week, by which time nobody remembers which presses were accepted.

A one-page method you can copy

  1. Write the rules in the group chat.
  2. One scorekeeper per round keeps the card.
  3. After each round, record every result as "A pays B amount".
  4. On the last night, convert to balances and check they add up to zero.
  5. Find the fewest payments.
  6. Everyone pays the person they owe, directly.
  7. One person confirms that it is done.

Score it in Hole19Tally

Hole19Tally is a scorekeeper. It records scores, works out strokes and shows who owes whom, but it never holds, moves or takes a share of money, and it is not a gambling service. Players settle up directly with each other.

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